states
struct
The global states enum.
It's been converted to a struct in order to allow the modding API to use them.
Example
obj_player1.state = states.normal;
This sets the player's state to the normal state, which is the idle.
State List
normal
revolver
dynamite
boots
grabbed
tumble
finishingblow
ejected
transition
fireass
firemouth
mort
mortjump
mortattack
morthook
hook
ghost
ghostpossess
titlescreen
hookshot
tacklecharge
cheeseball
cheeseballclimbwall
slap
cheesepep
cheesepepstick
cheesepepjump
cheesepepfling
cheesepeplaunch
cheesepepstickside
cheesepepstickup
rideweenie
motorcycle
boxxedpep
boxxedpepspin
boxxedpepjump
pistolaim
climbwall
knightpepslopes
portal
secondjump
chainsawbump
handstandjump
lungeattack
lungegrab
dashtumble
gottreasure
knightpep
knightpepattack
knightpepbump
meteorpep
bombpep
bombgrab
bombpepside
bombpepup
grabbing
chainsawpogo
shotgunjump
pogo
stunned
highjump
chainsaw
facestomp
mach4
timesup
machroll
shotgun
shotguncrouch
shotguncrouchjump
shotgunshoot
shotgundash
shotgunfreefall
pistol
machfreefall
throwing
slam
superslam
skateboard
grind
grab
punch
backkick
uppunch
shoulder
backbreaker
graffiti
bossdefeat
pizzathrow
bossintro
dead
keyget
tackle
jump
ladder
slipnslide
comingoutdoor
smirk
Sjump
victory
Sjumpprep
crouch
crouchjump
crouchslide
mach1
mach2
machslide
bump
hurt
freefall
hang
turning
freefallland
door
barrel
barreljump
barrelclimbwall
barrelslide
current
boulder
taxi
runonball
mach3
freefallprep
Sjumpland
faceplant
rage
idle
bounce
charge
pizzagoblinthrow
turn
hitceiling
hitwall
groundpoundland
walk
fall
land
hit
stun
recovery
stomped
chase
spawnenemy
arena
arenaintro
arenaround
actor
parry
golf
float
tube
UNKNOWN_1
policetaxi
shoulderbash
pummel
staggered
thrown
supershoulderbash
superattackstart
superattackcharge
superattack
shoulderturn
fistmatch
fistmatchend
groundpunchstart
slipbanan
millionpunch
skateboardturn
bombkick
bombpogo
jetpackstart
jetpack
jetpackcancel
jetpackspin
shield
helicopterhat
panicjump
smokebombstart
smokebombcrawl
springshoes
cardboard
cardboardend
mockery
bombdelete
rocket
rocketslide
gotoplayer
trickjump
totem
underground
ridecow
ratmount
ratmountjump
ratmountattack
ratmountspit
ratmountclimbwall
ratmounthurt
ratmountgroundpound
ratmountbounce
UNKNOWN_2
ratmountballoon
ratmounttumble
ratmountgrind
ratmounttrickjump
ratmountskid
ratgrabbed
blockstance
balloon
debugstate
trashjumpprep
trashjump
trashroll
stringfling
stringjump
stringfall
noisejetpack
spiderweb
robotidle
robotintro
robotroaming
robotchase
robotinvestigate
robotseeking
flushidle
flushtransition
animatronic
pizzaface_moustache
pizzaface_mouth
pizzaface_eyes
pizzaface_nose
pizzaface_ram
pizzaface_phase2transition
pizzahead_look
pizzahead_fishing
UNKNOWN_3
pizzahead_bombrun
pizzahead_npcthrow
pizzahead_portraitthrow
pizzahead_enguarde
pizzahead_sexypicture
pizzahead_pullinglevel
pizzahead_eat
pizzahead_surprisebox
pizzahead_spinningrun
pizzahead_spinningkick
pizzahead_spinningpunch
pizzahead_groundpunch
pizzahead_bigkick
pizzahead_slamhead
pizzahead_slamhead2
tv_whitenoise
tv_expression
playersuperattack
UNKNOWN_4
jetpackjump
UNKNOWN_5
UNKNOWN_6
bee
bee_chase
ratmountpunch
ratmountcrouch
ratmountladder
supergrab
UNKNOWN_7
magnet
antigrav
secret
contemplate
mini
reloading
estampede
dropstart
drop
phase1hurt
duel
deformed
grabdash
grabthrow
wait
flamethrower
machinegun
bazooka
crate
noisecrusher
droptrap
skateboardnoise
noiseballooncrash
swinging
stomp
ending
backtohub
johnghost
spaceshuttle
animation
pizzaheadjump
fightball
secretenter
teleport
KO
camera_followtarget
stick_flying
stick_flyattack
stick_superjump
stick_flycancel
UNKNOWN_8
machcancelstart
machcancel
debugfly
frozen
swimming
removed_state